--- title: Change of Basis categories: 3D lecture --- # Motion examples 1. Translation $$\vec{x}' = \vec{x}+\vec{t}$$ 1. Rotation $$\vec{x}' = \vec{x}\cdot R$$ - But note that $R$ is not an arbitrary matrix. - We'll return to the restrictions # Definition: Rigid Body Motion 1. 3D Object is a set of points in $\mathbb{R}^3$